UI CONCEPT 01 / 04

Media WallCartridges & hardware

AN INTERACTIVE COLLECTION · VOL. 01

Pick up a game.
Take it apart.

Playable experiments about the systems hiding behind the screen—from ghost brains to 3D cameras.

1980 · ARCADE

PAC-MAN

PLAY NOW

Ghost targeting & state machines

OPEN LAB
1997 · HANDHELD

SNAKE

PLAY NOW

Pathfinding & risk evaluation

OPEN LAB
1980 · TRS-80

ZORK

PLAY NOW

Language parsers & world state

OPEN LAB
1992 · PC

WOLFENSTEIN 3D

PLAY NOW

Ray casting & 2.5D rendering

OPEN LAB
1972 · ARCADE

PONG

PLAY NOW

Fixed-step physics & paddle collision

OPEN LAB
1972 · HOME CONSOLE

MAGNAVOX ODYSSEY

PLAY NOW

Discrete logic, overlays & human rules

OPEN LAB
1977 · INPUT HARDWARE

CONTROLLER SIGNALS

PLAY NOW

Parallel pins, serial bits, ADC codes & HID reports

OPEN LAB
2006 · MOTION CONTROL

WII REMOTE IR

PLAY NOW

IR imaging, blob geometry & pointing reconstruction

OPEN LAB
1975 · ANALOG INPUT

PADDLE RC TIMER

PLAY NOW

RC charge curves, comparator thresholds & timer quantization

OPEN LAB
1985 · CRT DISPLAY

CRT OPTICAL INPUT

PLAY NOW

Light pens, flash detection, raster sync & display latency

OPEN LAB
2009 · MEMS SENSORS

MOTION SENSOR FUSION

PLAY NOW

Accelerometers, gyroscopes, drift & complementary filters

OPEN LAB
1979 · ARCADE DISPLAY

VECTOR DISPLAY

PLAY NOW

X/Y DAC deflection, beam blanking & phosphor persistence

OPEN LAB
1982 · AUDIO HARDWARE

PSG SOUND

PLAY NOW

Clock dividers, square waves, LFSR noise & mixing

OPEN LAB
1988 · DIGITAL AUDIO

PCM + AUDIO DMA

PLAY NOW

Quantization, aliasing, DAC steps, DMA refills & underruns

OPEN LAB
1985 · ROM CARTRIDGE

CARTRIDGE BUS

PLAY NOW

Address lines, chip selects, mapper registers & ROM banks

OPEN LAB
1977 · STORAGE MEDIA

HOW GAMES FIT + LOAD

PLAY NOW

Capacity, access time, installation & player-visible loading

OPEN LAB
1978 · ARCADE

SPACE INVADERS

IN DEVELOPMENT

Formation movement & pacing

OPEN LAB
1989 · GAME BOY

TETRIS

IN DEVELOPMENT

Randomizers & scoring systems

OPEN LAB
1996 · N64

SUPER MARIO 64

IN DEVELOPMENT

3D cameras & movement physics

OPEN LAB
2004 · PLAYSTATION 2

KATAMARI

IN DEVELOPMENT

Scale, collision & joyful systems

OPEN LAB
2007 · PC / CONSOLE

PORTAL

IN DEVELOPMENT

Spatial reasoning & puzzle design

OPEN LAB